Mint a compute rig
40% of every paid mint goes into the JOULE redeem pool inside the Mine contract (nobody can withdraw it, only JOULE holders can redeem from it). Up to 5 paid rigs per wallet.
Rig tiers (hashrate drawn at mint)
Hashrate in TH/s game units. Each upgrade level adds +25% of base, up to level 8 (3× base).
My rigs
Tap rigs to select. Staking moves the rig into the Mine contract; unstake any time to get it back. Upgrading burns JOULE.
Whirr Mine
Emission starts at 1 JOULE per block shared by all staked hashrate and halves every 2,688,000 blocks (about 14 days at BNB Chain's ~0.45 s blocks). Blocks with nobody staked mint nothing.
Sell JOULE to the pool
Burn JOULE for a pro-rata share of the pool: pool × amount ÷ JOULE supply, minus a 3% exit fee that stays in the pool. The price moves with mints, burns and redemptions.
How to play
- Mint a rig (0.0005 BNB, or one free Edge rig per wallet). Each rig has an on-chain hashrate.
- Open “My rigs”, select rigs and Stake. Approve once so the Mine can hold them.
- Every block mints JOULE to stakers in proportion to hashrate. Claim whenever you like.
- Burn JOULE to upgrade a rig: level L→L+1 costs 200 × (L+1)² JOULE and adds +25% base hashrate.
- Or sell JOULE back to the redeem pool for BNB at the live pool rate.
Why compute rigs
This week AI compute is one of the loudest crypto stories: GPU rental indexes went on-chain, compute networks are migrating chains, and on BNB Chain a wave of “agent compute mining” coins and rig-building games appeared. TERAWHIRR turns that idea into a small, fully on-chain game: the rig is the NFT, the hashrate is on-chain, and the mined token has a built-in exit.
Contracts (BNB Chain, verified on Sourcify)
The Mine has no owner and no admin functions. The NFT owner can only pause/unpause minting. Paid-mint revenue (60%) goes to the project fee vault.